- FRAME
- -- FPS
- LOCAL TICK
- 0
- CHECKSUM
- 00000000
- SHIPS / TURRETS
- 0 / 0
- TRACKING
- 0
- PROJECTILES
- 0
- PHYSICS BODIES
- 0
- AVOIDING
- 0
- AUDIO CLUSTERS / SHOTS
- 0 / 0
- DRAW / TRI
- 0 / 0
- CPU FRAME / PREP
- 0 / 0 MS
- GPU FRAME
- N/A
- SIM CPU
- 0 MS
- VISIBLE / INSTANCED
- 0 / 0
- TURRETS SIM / DRAWN
- 0 / 0
- LOD C / M / F / T
- 0 / 0 / 0 / 0
- EFFECT POOL
- 0 / 0
- BATCHES / TRANS
- 0 / 0
- MEMORY
- N/A
- RENDER BUDGET
- OK